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AI Insights · Timothy · July 2022

Top 5 Ultracasual Games on Android in South America: Q2 2022

Discover the performance trends of the top 5 ultracasual games on Android in South America during Q2 2022, including their weekly downloads, revenue, and active users.

Top 5 Ultracasual Games on Android in South America: Q2 2022

Slime it: Slime Game Simulator

Slime it: Slime Game Simulator from Hapy Games saw a significant rise in weekly revenue, peaking at approximately $512 in mid-June. Weekly downloads started gaining traction in mid-May, reaching a high of around 6K by the end of May. Weekly active users followed a similar upward trend, reaching over 6K by mid-June before declining to about 2.4K by the end of the quarter.

Fill The Fridge

Fill The Fridge by Rollic Games maintained a consistent revenue stream, hovering around $150 weekly throughout Q2 2022. The game experienced impressive weekly downloads, peaking at over 615K in mid-April and maintaining a steady rate of around 500K downloads per week towards the end of the quarter. Active users also showed a robust increase, reaching over 1.27M by the end of June.

Antistress - relaxation toys

Antistress - relaxation toys from JindoBlu maintained a steady weekly revenue, averaging around $120. Weekly downloads fluctuated slightly, with peaks around 165K in late May. Active users remained stable throughout the quarter, averaging around 1.5M, with a slight dip to approximately 1.46M in mid-June.

Squishy Ouch: Squeeze Them!

Squishy Ouch: Squeeze Them! from Wanna Play Games LTD experienced a declining trend in weekly revenue, starting at $85 and dropping to around $35 by the end of June. Weekly downloads showed a significant decrease from around 64K in late March to just over 5K by the end of the quarter. Active users also declined from approximately 126K to around 54K.

Jelly Dye: Jelly Games & ASMR

Jelly Dye: Jelly Games & ASMR by CASUAL AZUR GAMES saw a consistent weekly revenue, averaging around $60. Weekly downloads peaked at over 176K in early May but saw a gradual decline to around 80K by the end of June. Active users followed a similar pattern, peaking at 235K in mid-May and declining to about 148K by the end of the quarter.

These insights are based on data from Sensor Tower. For more in-depth analysis and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022